Developers of Popular Games Have Started a Trend on Twitter Where They Share Their “Transgressions” With Players

06 Dec 2022

Elon Musk's purchase of Twitter continued with a series of very controversial statements and actions from him, one of which was ordering an extreme work schedule, which led to a strong decline within the company. Rumors that Twitter won't last long have contributed to a number of bright and interesting trends. One of them was the revelations of game developers, where they share their sins in their work, and also talk about interesting tricks that were used. The trend started with a post by Blizzard junior designer, Danzig, where he reached out to other developers to share their fuckups in game development. The post quickly gained popularity and began to abound with interesting facts.

Antoine Henry, one of the developers of Rayman Raving Rabbids, shared an interesting detail about the game. It turns out that the team did not fit into the release timeframe, because the reward system in the mini-games was made very chaotically; and the scoring if you carefully monitor the game process, looks random. The Witcher 3: Wild Hunt also surprised with an interesting blunder. According to OutStar, initially, Triss's boobs were so big that after turning they shook for literally 15 seconds, and only thanks to him the audience did not see it with their own eyes.

Bryan Bedford has revealed that he hides bananas in textures in every job because their manager hates bananas. In view of this, it is difficult to imagine the number of bananas in Titanfall. Seriva Tigertail said that in Outer Wilds, to create a smooth picture, a technique is used when not the player moves, but actually the world around him, but due to this method, the accuracy in the mathematical component of the development is lost.

Which of the developers' revelations surprised you the most? Do such things affect the gameplay? Please share your thoughts below.